Hunter
The profession of Hunter is classified as Magick and is currently being practiced by the Hunters. See Professions for more information regarding the professions system.
Skillsets
- Bonding
Bonding Squirrel A cute, bushy-tailed woodland creature. Bear The mighty grizzly bear. Powers Lists the powers you possess when bonded with a creature. Bonding Increased rapport with the animal spirits. Wildcat A small untamed feline. Alert and perceptive. Nightingale A delicate, beautiful bird with an exquisite song. Wolf The way white wolf. Elephant Largest of the land mammals. Jackdaw The black jackdaw. Transbond The ability to quickly bond from form to form. Cheetah A creature quick of eye and fleet of foot. Wolverine Pound for pound, one of the most vicious animals. Owl The wise bird of prey. Jaguar A powerful, quick, and stealthy beast. Hyena A vicious, stealthy creature with a chilling howl. Eagle The king of all flighted birds. Condor The swift and mighty bird of prey. Gorilla An agile yet powerful primate. Gopher A cute, burrowing animal. Icewyrm A mythical creature of awesome magical power. Sloth A slow, ponderous creature. Affinity Obtaining a greater affinity with an animal spirit. Otter A nimby, crafty swimmer. Wyvern The cousin of dragons themselves. Basilisk The silent, magical beast of lore. Truebond Instantaneous bonding. - Concoctions
Concoctions Nightshade An herb that may purify the blood when eaten. Hyssop A hill-dwelling tree with valuable bark. Wormwood A swamp-dwelling plant. Violet A plant to induce insomnia. Primrose The purple-coneflower that grows int he forests. Orphine A pink and white wildflower with healing properties. Ginger A low-lying forest plant. Pear The fruit of the prickly pear cactus. Myrrh A sticky bush that, when eaten, increases scholasticism. Weed The mind-altering cactus weed. Planting Planting herbs and plants in new locations. Toadstool Toadstools growing underground. Galingale A flower that counters the effects of altruism. Fenugreek A lush, berry-bearing plant which grows in valleys. Sac The venom sac of a rattlesnake. Kelp The grass of the sea. It has strengthening attributes. Immunity A brew to help you shrug off deadly poisons. Venom A brew to increase your resistance to poison damage. Lastharvest The ability to see who last harvested a room. Frost A mixture to increase your resistance to fire. Naturalism Discover who exterminated a room last. Caloric A salve to increase your resistance to the cold. Maidenhair An underground fernlike plant. Feathers The feathers of various birds. Juniper The berry of the hill-dwelling juniper bush. Levitation A mixture that allows you to hover. Endive The fast-growing forest vine. Diamond Powdered diamond dust. Epidermal A salve to cure certain exteriror afflictions. Mending A salve to repair your broken body. Linseed The seeds of this plant can be smoked. Mass A salve that will greatly increase your weight. Dandelion The dandelion can be found in the heartlands. Sidewinder The powdered skin of a sidewinder. Mana A brew to replenish your mental strength. Speed An elixir to slow your perception of time. Mandrake This Heartland-dwelling plant restores harmony when eaten. Quince The fruit of this jungle tree can keep you quite alert. Drying The ability to preserve your herbs. Laurel Laurel pulp from the laurel shrub. Lovage A mountain-dwelling plant with smokeable properties. Gold Liquid gold. Health A brew that will heal your wounds. Restoration A necessary salve for healing mutilated body parts. - Hunting
Hunting Hide Conceal yourself in the shadows. Campfire Build a campfire to soothe the body and soul. Swinging Swing up into the trees to evade an enemy. Badger Call for the aid of a very grumpy badger. Traps The ability to search for traps in your location. Clothesline A trap that will rip open the jugular of a victim. Dart A trap that shoots out a poisoned dart at its victim. Alarm Put an alarm on a trap. Fox Summon a lithe vixen to attack your enemies. Grab Use an axe to pull someone in from a nearby room. Barkskin Make your skin tough like bark. Impale Impale attackers on a spear or trident. Trip Knock an unruly foe to the ground. Dustbomb Numb the senses of this trap's victims. Snare Trap your enemies like the stupid beasts they are. Butterfly Summon a butterfly to assist you in combat. Lemming Summon a suspiciously helpful lemming to your aid. Horseshoe A trap that stuns its victims with a blow to the head. Return The ability to throw an ace such that it will return. Thornspray Attack your enemies with a flurry of flying thorns. Firstaid Use your knowledge of healing to reduce bleeding. Conceal Conceal the nature of a trap's effect. Disarm Attempt to disarm a trap. Spinning Set up a defensive shield with a spear or trident. Noose A trap to strangle your enemies. Wolf Call the mighty grey wolf to your side. Raven Call a raven to aid you in combat. Darts A trap to quickly overload an enemy with poisons. Catapult A trap that will throw your enemies out of the room.
