Monk
The profession of Monk is classified as Anti-Magick and is currently being practiced by the Taekyon. See Professions for more information regarding the professions system.
Skillsets
- Kaido
Kaido Weathering Immunity to normal weather. Splitting Constant meditation by splitting your consciousness. Vitality An adrenaline rush to heal your body. Breathing Holding your breath. Sturdiness Standing firm against attempts to move you. Consciousness The ability to stay conscious at all times. Toughness Increased resistance to physical attacks. Immunity Immunity from most poisons. Deaf Blocking out sound by force of will. Boosting Increasing your rate of regeneration. Hearing Restoring your hearing. Transmute Instantly convert mana into health. Clotting Reduce the level of your bleeding. Numbness Delaying the effects of damage. Regeneration Regain health through strength of mind. KaiTrance Entering the mystical Kai Trance. Sight Restoring your sight. KaiChoke Crush a victim's windpipe remotely. Blind Blinding yourself to prevent optical damage. KaiCripple Cripple your target completely. Resistance Reduce the damage taken from magical attacks. KaiHeal Healing yourself with Kai energy. Nightsight Gain the ability of infravision. KaiBanish Temporarily banish your victim from time itself. Fitness Controlling your breathing. KaiBoost Increase your receptiveness to Kai energy. Restoration Healing damaged limbs by force of will. Enfeeble Unleash a massive blast of kai energy at your opponent. Projectiles Avoiding many projectiles. Immolate Make skin burn as fire with your mind. Dodging Avoiding attacks from the sky. Deliverance Grant your enemies release from this mortal coil. Constitution Maintaining your intestinal equilibrium. - Taekate
Taekate Horse The most basic stance. Slam The first of the throws. Jab A straight-forward punch. Moonkick A powerful, curving kick. Snapkick A straight-forward kick. Spear A jabbing punch with an outstretched hand. Hook A curving punch. Rat A well-balanced stance. Specialise Concentrate your training on your kicks or punches. Thrustkick A kick designed to push your target away. Breakfall Learn to fall properly. Wrench A nasty throw that breaks the target's limbs. Eagle Stance of the soaring eagle. Feint Fake out your opponent. Sidekick A powerful thrusting kick. Axe A slow but powerful kick. Uppercut An upwards hooking punch. Guarding Guarding a body part and counterattacking. Bodyblock Using your body to block blows. Scorpion A devastatingly powerful attack stance. Palmstrike Striking your opponent's nose, rendering him blind. Whirlwind The most powerful kick. Hammerfist A strike with your fists to the legs. Bladehand Attempting to disarm your opponent. Cat An agile, defensive stance. Pinch A special and powerful block. Roundhouse A twisting kick. Backbreaker The ultimate throw. Evade A block that attempts to completely avoid attacks. Jumpkick Attack someone in an adjacent room with a flying kick. Sweep Attempting to sweep your opponent off his feet. Dragon The superior state of mind. Bear A highly specialized stance, designed for punching. - Telepathy
Telepathy Sense Use your telepathic powers to seek out others. Pacify Soothe all violent thoughts from your subject's mind. Lock Focus your telepathic power to lock minds with someone. Empathy Establishing a physical link through your telepathy. Dissolve Remove a mind lock. Stupidity Induce idiocy in the mind of your opponent. Glance Look through the eyes of your subject. Command Force a subject to do your bidding. Telesense Detect attempts to mindlock you. Mindcloak Stealth telepathy. Fear Fill your target's mind with an irrational fear. Hypersense Hypersensitivity to telepathic activity. Throw Mentally push a subject in any direction. Amnesia Induce temporary forgetfulness into your subject. Hallucinate Project an illusion into the mind of your subject. Barrier Throw up a telepathic barrier around your subject. Paralyse Exert mental power to paralyse your subject. Scan Scan the mind of your subject. Terror Strike utter terror into the mind of your subject. Travel Cross great distances to your subject in a single step. Confuse Disrupt and confuse your subject. Mindnet Cast a mental net about your surroundings. Suffuse Suffuse the mind of your subject with mental energy. Crush Attack your subject with a crushing psychic attack. Drain Draw mana from your subject's mind into your own. Daze Render your subject extremely vulnerable to hypnosis. Listen Listen to all that your subject hears. Strip Strip the defences from your opponent. Divine Determine the health and mana levels of your subject. Sapience Instantly know your subject's thoughts and actions. Fullsense Seek out all minds within your reach. KaiNet Cast out a mental net that will absorb Kai energy. Isolate Cut remote communication off from your subject. Clamp Set a telepathic mind clamp about your subject. Link Link minds with a fellow telepath. Blackout Cause a short-lived, total blackout to your subject. PsyCombat Battling another telepathy with pyschic arts. Scythe Scythe through the bond between a subject and spirit. Disrupt Destroy your opponent's mental equilibrium. Batter Devestate your opponent's mind with an overwhelming attack. Mindsense Seek out those with disabled telepathy. Wrench Transport your subject through the power of your mind. Transfer Transfer a telepathic lock to a fellow telepath. Radiance Destroy your subject with a single blast of mental energy. Epilepsy Throw your victim's nervous system into disarray. Mindprint Take a mindprint of your subject.
