Outrider
The profession of Outrider is classified as Anti-Magick and is currently being practiced by the Dunestriders and Frostbringers. See Professions for more information regarding the professions system.
Skillsets
- Bonding
Bonding Squirrel A cute, bushy-tailed woodland creature. Bear The mighty grizzly bear. Powers Lists the powers you possess when bonded with a creature. Bonding Increased rapport with the animal spirits. Wildcat A small untamed feline. Alert and perceptive. Nightingale A delicate, beautiful bird with an exquisite song. Wolf The way white wolf. Elephant Largest of the land mammals. Jackdaw The black jackdaw. Transbond The ability to quickly bond from form to form. Cheetah A creature quick of eye and fleet of foot. Wolverine Pound for pound, one of the most vicious animals. Owl The wise bird of prey. Jaguar A powerful, quick, and stealthy beast. Hyena A vicious, stealthy creature with a chilling howl. Eagle The king of all flighted birds. Condor The swift and mighty bird of prey. Gorilla An agile yet powerful primate. Gopher A cute, burrowing animal. Icewyrm A mythical creature of awesome magical power. Sloth A slow, ponderous creature. Affinity Obtaining a greater affinity with an animal spirit. Otter A nimby, crafty swimmer. Wyvern The cousin of dragons themselves. Basilisk The silent, magical beast of lore. Truebond Instantaneous bonding. - Hunting
Hunting Hide Conceal yourself in the shadows. Campfire Build a campfire to soothe the body and soul. Swinging Swing up into the trees to evade an enemy. Badger Call for the aid of a very grumpy badger. Traps The ability to search for traps in your location. Clothesline A trap that will rip open the jugular of a victim. Dart A trap that shoots out a poisoned dart at its victim. Alarm Put an alarm on a trap. Fox Summon a lithe vixen to attack your enemies. Grab Use an axe to pull someone in from a nearby room. Barkskin Make your skin tough like bark. Impale Impale attackers on a spear or trident. Trip Knock an unruly foe to the ground. Dustbomb Numb the senses of this trap's victims. Snare Trap your enemies like the stupid beasts they are. Butterfly Summon a butterfly to assist you in combat. Lemming Summon a suspiciously helpful lemming to your aid. Horseshoe A trap that stuns its victims with a blow to the head. Return The ability to throw an ace such that it will return. Thornspray Attack your enemies with a flurry of flying thorns. Firstaid Use your knowledge of healing to reduce bleeding. Conceal Conceal the nature of a trap's effect. Disarm Attempt to disarm a trap. Spinning Set up a defensive shield with a spear or trident. Noose A trap to strangle your enemies. Wolf Call the mighty grey wolf to your side. Raven Call a raven to aid you in combat. Darts A trap to quickly overload an enemy with poisons. Catapult A trap that will throw your enemies out of the room. - Trailblazing
Trailblazing Analyse Learn more about your enemy. Crashing Crash past obstructions in the forest. Nightsight Use infravision to see in the dark. Cloak The cloak of the Warden. Scan View what is going on above your head. Conceal Conceal your weapon from the view of others. Fitness Control your breathing. Lifesense Sense the truth of the landscape around you. Watching Watch for actions in an adjacent room. Mana An elixir that restores your mental strength. Track Follow your prey more accurately. Camouflage Blend in with your surroundings. Encampment Provide yourself and your allies with warmth and protection. Amberglow Turn your fire yellow to attract demons. Forestry Travel more quickly through the forests. Keeneye A heightened sense of hidden paths. Roasting Cook your catch upon an open fire. Restoration Cure damaged limbs with this restorative salve. Memorise Memorise your location for a swift retreat. Cover Cover your tracks to avoid being found. Deadaim Take closer aim at your target. Venom An elixir to increase your tolerance to toxins. Secure Ensure your weapons do not end up in others' hands. Mark Return to a memorized location. Crimsonflames Change the colour of a fire to attract and damage demons. Bodyheat Immunity to extreme environments. Bandages Prevent massive blood loss with bandaging. Mending A thick salve to cure broken and shriveled limbs. Immunity A brew to help you shrug off deadly poisons. Sleeplessness Stave off the need for sleep in dire situations. Vitality A surge of adrenaline to heal your body when near death. Emeraldblaze Attack and harm the highest orders of demons. Season Smoke your roasted meat so that it will last longer. Pursue Gain information about your prey. Torch Set your enemy aflame. Whitesight The sixth sense of the Warden. Health Concoct an elixir which will heal your wounds. Scout Scout out the area for details. Ceruleansparks Attack a higher order of demons. Campground Set up a Warden camp for your party.
