Runeguard
The profession of Runeguard is classified as Magick and is currently being practiced by the Lorekeepers. See Professions for more information regarding the professions system.
Skillsets
- Chivalry
Chivalry Falconry Use the basic skills to interact with your falcon. RazeSlash First penetrate his defences, then give him the sharp end. Weathering Immunity to normal weather. Deliver Order your falcon to deliver an object to someone. Seek Order your bird to seek out a player. Resistance Reduce the damage taken from magical attacks. Glance Look through the eyes of your bird. Crossbows A powerful projectile weapon. Raze Attack the defences that would keep your weapons out. Clotting Reduce the level of your bleeding. Block Obstructing departure with your body. Rage Throw off pacifying afflictions. Fitness Control your breathing. Retrieve Command your falcon to fetch an object for you. Follow Order your falcon to aerially follow someone. Startle Order your bird to harass the mounts of the foe. Gripping Grip your wielded items in a deathlock. Defend Attempt to protect someone else with swordwork. Duality The ability to wield and use two weapons simultaneously. Track Order your falcon to follow and track someone. Barge Barging your opponents. Cleaving Rend your opponent's body in two. Lunge A deep, piercing blow from an adjacent location. Observe Your hound can now report on the state of individuals. Impale Sink your blade into an opponent. Arc Swing your blade in a controlled arc. Battlecry Stun a target with the power of your voice. Hornbows Using the infamous hornbows. Bowmanship Use of the valued projectile weapon. Warhawk Equip your falcon with talons of steel. Wind Further increase your accuracy through wind compensation. Engage Damage cowardly opponent. Aiming Increase your accuracy in shooting. Disembowel Tear the entrails from a target. Sturdiness Standing firm against attempts to move you. - Runelore
Runelore Kena A rune to inspire fear. Gular Drawing on the power of the earth, raise a stone wall. Uruz Heal your allies with earth magic. Raido Summon a spiritual steed to bear you home. Fehu Causes sleeping urges. Lagua Increase a weapon's damage. Pithakhan Attack the mental reserves of your enemies. Hugalaz Call down a hailstorm around you. Jera A rune to increase the vitality of the bearer. Nauthiz Suck the nourishment from your foes. Inguz A rune with the ability to paralyse. Mannaz Return hearing to a victim. Wunjo Upon encountering this, an enemy's sight will be returned. Sleizak Afflict a foe with the horrible Cyanide toxin. Lagul Increases the ability of a weapon to connect. Berkana Provides health regeneration to the bearer. Sowulu Damages the health of enemies. Nairat A rune to beguilde and transfix. Algiz A rune of protection from damage. Eihwaz A powerful vibration-dampening rune. Totems The symbol of the master of Runelore. Laguz Make a weapon magically faster. Gebu This rune will increase the blunt protection of armour. Loshre Cause an opponent to become afflicted with anorexia. Gebo A rune to increase the cutting protection of armour. Implanting Create a bond between your totem and earth. - Smithing
Smithing Smith Create weapons and armour from different ingots. Scalemail Armour made of overlapping scales of metal and leather. Smelt Combine ingots to form superior forging materials. Warhammer A large bludgeoning weapon. Club A crude bludgeoning weapon. Sabre The curved blade of the desert. Buckler The smallest shield. Javelin Nothing hurts quite as much as being hit by a javelin. Dirk A weapon made for stabbing. Kite A large, protective shield. Spear The standard weapon of the footman. Flail A wicked-looking variation of a morningstar. Leatherarmour A suit of leather armour. Chainmail Armour made of interlocking rings of metal. Halberd The simplest of polearms. Trident Oftentimes the favourite weapon of gladiators. Cavalry A small shield, but more effective than the buckler. Battleaxe Favoured weapon of the mountain dwarves. Shortsword A smaller version of the longsword. Chainhelm Medium protection for the head.. Mace The Basilican maces. Tower The largest and most cumbersome shield. Ringmail Armour composed of overlapping rings of metal. Splintmail Good armour made of strips of metal and leather. Axe The handaxe; made for throwing. Claymore The mighty two-handed claymore. Bardiche Another polearm. More complicated than the halberd. Platevambraces Heavy protection for the arms. Dagger Obsidian throwing daggers. Scimitar A very effective curved sword favoured in the south. Leathergreaves Light protection for the legs.. Fieldplate The most common, but still very good, form of platemail. Banded A shield of reasonable effectiveness. Broadsword A popular variation on the longsword. Whip The feared weapon of those who practice serpentry. Longsword The standard against which all is based. Talons Steel talons to equip falcons with. Fullplate The most magnificent armour. Repair Bring new life to damaged weapons and armour. Morningstar An iron ball connected to a handle by a chain. Glaive The deadly weapon of the fearsome hunters of the north.
